OpenRCT2 by OpenRCT2
A reimplementation of RollerCoaster Tycoon 2 with modern platform support, expanded tools and cooperative multiplayer.
The catalogue
Source-backed projects, clear platform support, and a direct path to the people building them.
17 projects on this page GitHub stars · Not a quality score
OpenRCT2 by OpenRCT2
A reimplementation of RollerCoaster Tycoon 2 with modern platform support, expanded tools and cooperative multiplayer.
DevilutionX by diasurgical
A Diablo source port for modern operating systems, with Hellfire support and usability improvements.
OpenTTD by OpenTTD
A transport simulation reimplementation based on Transport Tycoon Deluxe, with modern features and optional free replacement assets.
Zelda 64: Recompiled by Zelda64Recomp
A static recompilation of Majora's Mask with modern rendering, high frame rates and mod support.
OpenMW by OpenMW
An open-source engine for playing Morrowind, with its own construction set and modern system support.
VCMI by vcmi
An open-source Heroes of Might and Magic III engine with a launcher, mod support and multiple platform builds.
Ship of Harkinian by HarbourMasters
A native Ocarina of Time port with modern controls, graphics options and randomizer features.
fheroes2 by ihhub
A recreation of the Heroes of Might and Magic II engine with improved graphics, interface and AI.
OpenJK by JACoders
A maintained Jedi Academy engine and game source port; the project also includes Jedi Outcast single-player support.
vkQuake by Novum
A Vulkan Quake source port derived from QuakeSpasm, with support for classic and rerelease content.
dhewm3 by dhewm
A Doom 3 source port with modern platform support, widescreen improvements and fixes that preserve original gameplay.
TRX by LostArtefacts
A community reimplementation of Tomb Raider I, II and III with fixes and shared modern platform support.
Shockolate by Interrupt
A cross-platform System Shock source port based on the released PowerPC source, using SDL2 and an optional OpenGL renderer.
Cannonball by djyt
A rewritten OutRun arcade engine with higher frame rates, widescreen support and other enhancements.
Sonic Mania Decompilation by RSDKModding
A source decompilation of Sonic Mania that uses original game assets and the RSDK engine.
NBlood by NBlood
A reverse-engineered Blood source port built on EDuke32 technology; its repository also contains Rednukem and PCExhumed.
JFDuke3D by jonof
JonoF's Duke Nukem 3D source port using his cross-platform version of the Build engine.